Hugh Cline

Author of Information Communication Technology & Social Transformation

  • About
  • The Book
  • Table of Contents
  • Chapter One
  • Other Books

Table of Contents

INFORMATION COMMUNICATION TECHNOLOGY AND SOCIAL TRANSFORMATION:
A SOCIAL AND HISTORICAL PERSPECTIVE

Table of Contents

1. Introduction

Scope of the Inquiry
Definitions
Foci
Book Preview

2. Societal Evolution

Locus
Literacy
—Early Literacy
—The Printing Press
—ICTs and Literacy
Economy and Polity
—Karl Marx
—Max Weber
—Daniel Bell

3. Normative Order—Part One

The Concept
— The Processes of Socialization
—Origin of, Changes in, and Deviance from Normative Order
— Role of ICTs
Division of Labor
—Gender and Age
—Expertise
—Automation
—Race
—Social Inequalities
Political Processes
—Voting
—Service Delivery
—Political Action Groups

4. Normative Order—Part Two

Ownership
— Intellectual Products
—The Open Source Movement
Privacy
—Uses and Misuses of Large Databases
—Social Networking Protection
Religion
Criminal Behavior

5. Learning

Agents and Consequences of Socialization
— Peer Culture and Internet Content
—Bullying, Commercial Advertising, and Cognitive Deficits
Teaching and Learning in Schools
—Competing Interests
—Resistance to Change
—Understanding Effective Teaching and Learning
—Innovation in Education
Higher Education
—Higher Education in the United States
—International Activities
—Changing Formats of Instruction
—Scientific Research

6. Knowledge

Changing Patterns
—Big Science
—Collaborations Among Researchers
—Interdisciplinary Research
Knowledge Creation
— Expansion of Large-Scale Databases
— Distributed Computing
—Online Reference Materials
Knowledge Dissemination
—Transformation of the Book
— Growth of Online Publishing
—Data Curation
Knowledge Use
—History of Libraries
—Academic Libraries, Past and Present

7. Consumerism

Mass Production and Consumption
Advertising and the Consumer Society
New Means of Buying and Selling
— Online Retailing
—Online Auctioning and Bartering
—Online Classified Advertising
—Mobile Computing
—Behavioral Targeting
—New Products and Services
— The Long Tail of Consumerism
—Niche Selling
—On Demand Entertainment
—Houses and Cars and More
Post-Consumer Economy

8. Distance and Time

Altered Perceptions
History of Social Distance and Time
—Development of Message Delivery Systems
—Changing Perceptions of Time
Virtual Communities
—Instant Messages
—Email
—Chat Rooms
—Listservs, Blogs, Education, Twitter and Video Sharing
—Social Networks
—Virtual Worlds
— Discussion and Image Boards

9. Looking Ahead

Data Visualization
New Forms of Literacy
Privacy and Transparency
Culture Wars
Globalization
A Final Thought

Appendix A. Design and Architecture of Digital Computers
Appendix B. Computer Networks
Bibliographical Notes
Index

  • Archives

    • March 2015
Proudly powered by WordPress Theme: Parament by Automattic.